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XFunc_ is the portfolio site of Tim Carter, a freelance game designer, producer and consultant living in Toronto, Canada.
As a game designer Tim specializes in:
Tim works on game projects requiring strong,
realistic content. Tim hails from the film industry where he wrote
and directed short narrative films, documentaries, and screenplays.
A gamer for decades, Tim has done game design professionally since
the mid-1990s, eventually working for BreakAway (in Baltimore),
Amaze Entertainment and other companies. Tim’s credits include core
design on Code Orange (a 3D mass casualty incident serious game) and
design on Frontlines: Fuel of War (Kaos Studios/THQ), and consulting
game design on Pandemic Response (Simquest and the US Office of the
Secretary of Defense). Tim has taught game business, game narrative
design and filmmaking at the University of Ontario, Information
Technology. He was also CEO of Core Talent Games Ltd for four years,
a company that packages game projects for early financing.
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