XFunc_Team > Tim Carter

Designer | Writer | Producer | Filmmaker
 

Tim Carter is a freelance game designer and producer in Toronto, Canada. Tim works on game projects requiring strong, realistic content. Tim hails from the film industry where he wrote and directed short narrative films, one-off documentaries, and wrote and optioned screenplays. An avid gamer since the 1980s, Tim has done game design professionally since the mid-1990s, eventually working for BreakAway, Amaze Entertainment and other companies. Tim’s credits include core design on Code Orange (a 3D mass casualty incident serious game) and design on Frontlines: Fuel of War (a next-gen game by Kaos Studios/THQ), and as consulting game designer for a pandemic training game developed in the Washington DC area by Simquest for the US Office of the Secretary of Defense. Tim has taught game business, game narrative design and filmmaking at the University of Ontario, Information Technology. Currently he is CEO of Core Talent Games Ltd, a company which packages game projects by connecting key game designs and design talent with outsourced technology solutions and production companies.

Contact Tim at: tacarter ~ at ~ xfunc ~ dot ~ com.

[Click here for Tim's resume>>>]

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